The only few things I ask that you not do with my utilities are: sell them in any way (Hey! I made no money off this so neither should you- fat chance you could anyway!), and this means as part of any for-sale collection of programs. Also, please don't email me and complain in such a manner as to destroy my fragile ego. If you email me politely, I guarentee you a thorough response to your concerns. As I have said in my Gallery: I am a firm believer in making Raytracing as free an experience as possible, and as the "Deities" of the POVray and Polyray pantheon have been remarkeably accesible to me, I'll try to be the same to any beginner out there.
If you came here directly, here's a link back to the beginning of my whole website.
| TB-ICON |
TB-ICON
(360k): A somewhat bloated application to do a very simple
task, replace the TrueBasic icon in bound TrueBasic EXE files with
another icon of your choice. Limited to 32x32 pixels and 16
colors, as that's the format used in the TB EXE. Also, you'll
need something like Irfanview to make the .ICO file in the first place,
but Irfanview is free at their website. |
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Ptch2ply v1.0 (80k): Maybe 2 other people in the world can use this file other than me, but here it is anyway. This utility transforms a POV outputted sPATCH file into a POLYRAY v1.8 .INC file and also writes a DOS v2.x MORAY UDO file so you can manipulate your patches in MORAY. Updated on Mar 23, 2001. Added .INI file to its setup to ease locating files. |
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TreeForm v1.0 (123k): This utility allows you a great deal of freedom in defining the various aspects that make a tree-like shape. From the angle of the branches to the number of branches at each split, to the amount of recursion allowed (up to 24 levels of depth so ?^24 branches!), to degree of branch length randomness and girth. This program saves your trees in a condensed UDO format for MORAY v2.0 (compatible with 2.5, etc.) along with a CTDS v3.0 format, so both Polyray and POVray can make use of the final object. It's considerably easier to use than LParser, but, of course, less powerful than that magnificent program which I have yet to bother to learn to fully utilize. Since this utility can be a little detailed, you can see the readme.txt file for more details. Feedback is always welcome! TreeForm comes with CTDS300 in case you don't already have that handy utility by Truman Brown! |
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Tweener
v1.3 (~100k): With this utility you can use keyframes and have
Tweener
calculate the math for movement and rotations between your keyframes
(inbetweening).
The program automatically parses a MORAY formatted POLYRAY
script file, but you can still write them by hand if you follow a few
simple
rules of syntax. Up to 30 keyframes and 3500 objects are
supported
(depending on how yuo configure it at runtime). Here's the current
documentation for you to look at if you're interested. Here's where
you can find DTA
for animating. I no longer house it at this site.
If you download and use 'Tweener, you may want to check back in here occasionally for new versions. When I use Tweener, need a new feature, and put it in, I'll release it here. |
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SNOW v1.01 (57k): This utility for POLYRAY is for placing lots and lots of objects into a defined cubic space. You can have multiple textures and types of objects all dispersed randomley, and can also opt for random rotations on each object. And now with v1.01 a MORAY UDO file is written along with the .INC file. Also, I added some basic POLYRAY animation support by including a variable in the particles' heights along with a scalar so snowfalls and stuff are pretty easy. Even with basic particle systems supported in POLYRAY, SNOW v1.01 can ease making those animated scenes. Try it out! |
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Triger v1.0 (56k): This is a really simple utility to help make precise polygons, which is something MORAY oddly enough STILL does not do! Coupled with SNOW, you can make some neat things! Again, for POLYRAY. |
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Ttfcut v1.1 (55k): I don't expect this utility to help many out there, but here it is. Thomas Baier's TTF2UDO utility is GREAT for converting TrueType Fonts to 3D objects, but he chose to support only MORAY v2.5 and up, and I use 2.0 right now. So this utility will "cut" up the TTF_OBJ .UDO into individual letters, and reformat the .INC file for such use. Just use each CUT#.UDO file normally, and use the new CUT.INC file instead of the TTF_UDO.INC file written by Thomas' utility. With this new (7/15/97) v1.1 you can name the output files and internal names for your cut letters; this helps when you're using multiple fonts in the same picture. |
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Ctd2udo v0.9 (90k): Perhaps a little bit handier than some utilities in here, this one basically creates a MORAY .UDO file so that manipulating weird shapes you make for CTDS300 is a snap! This utility also can link directly to your copy of CTDS300 (I include CTDS300 with TreeForm above if you don't have this handy program). Just execute the program for instructions. I include Truman Brown's "Spiral" program along with CTD2UDO to help you get started. |